Field manual1.0 out now · Nov 6 2026

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Pets: dogs, skills and gear

The pet rules come from the October 2026 posts, not from the old wiki.

Beta 0.9.99.1 on 2 Oct 2026 added dogs. You take one from a dog cage at a Scavenger Camp by holding the interact key. The breed in that cage is random. The four names in the post are Border Collie, Golden Retriever, German Shepherd and Poodle. Shepherd is the large breed with the hardest bite. Poodle is the small breed with the lightest bite. The other two are medium, and their bite numbers are not published per breed.

A dog does not die. At zero health it falls unconscious and wakes on its own. The Second Wind skill shortens that nap. You started with one dog. The 7 Oct post raised the cap to three at once.

Skill points changed in the same month. The first pet post gave 8 points and said 23 would max the tree. The 23 Oct post set the affection cap at 23, enough to take everything. I treat 23 as the later rule. One skill's name is redacted in the official post; the effect is a bark that pulls aggro, and at level 2 it draws every enemy within 12 tiles. I am not inventing the missing name. The other published skills are Keen Nose, Hunter, Toughness (once called Sentinel), Shred, Saddlebag, Iron Stomach and Second Wind.

Gear is a collar, a vest, and a saddlebag that needs the Saddlebag skill. Slot sizes grow 6x8, 8x10, then 10x12. The bell collar raises affection gain by 20% and its noise alerts zombies. Exact craft costs for the gear are not in the posts, so the table leaves them blank.

Planting pots and crop seed slots in the farming interface
Planting pots and crop seed slots in the farming interface · ZED ZONE / Leven Liu, INDIECN
Fishing on the coast with the minimap visible
Fishing on the coast with the minimap visible · ZED ZONE / Leven Liu, INDIECN
Breeds from the October 2026 pet posts.
BreedSizeBiteStatus
Border CollieMediumOfficial · 1 source
Golden RetrieverMediumOfficial · 1 source
German ShepherdLargeHardest of the fourOfficial · 1 source
PoodleSmallLightest of the fourOfficial · 1 source
pet_gear from public sources. Versions below identify the source era, not a current-build stat check. Empty cells are unpublished.
NamesloteffectsourceSource versionsStatus
Leather CollarCollar+50 max healthCraft or loot (not documented)0.9.99.11 source per field
Bell CollarCollar+20% Affection gain, but its jingling alerts nearby zombiesCraft or loot (not documented)0.9.99.11 source per field
Tactical CollarCollarLights up at night so you can spot the dogCraft or loot (not documented)0.9.99.11 source per field
Cloth Dog VestVest-15% damage takenCraft or loot (not documented)0.9.99.11 source per field
Ballistic Dog VestVest-35% damage taken, -10% movement speedCraft or loot (not documented)0.9.99.11 source per field
Dog SaddlebagSaddlebagLets the dog carry items; requires the Saddlebag skill; capacity 6x8 to 10x12 by skill levelCraft or loot (not documented)0.9.99.1; 0.9.99.9.71 source per field

Questions

Where do I get a dog?

A dog cage at a Scavenger Camp. Hold interact. The breed is random.

Can the dog die?

The pet post says it falls unconscious at zero health and wakes later.

How many dogs at once?

Three since the 7 Oct 2026 post. It was one when the system launched.

Related

Sources

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