Field manual1.0 out now · Nov 6 2026

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Map legend and waypoints

No shared coordinate will match your island. The icons will.

The developer described a procedurally generated world as far back as 2022, and 2026 posts still talk about newly created maps and size as a variable. A pinned map of one player's seed would be wrong for yours. This page is about reading the PDA.

The 3 Nov 2026 post added map waypoints. The August minimap post expanded the corner map you can see in the coastal screenshot. Hamatti's 2023 icon guide is the picture list for markers of that era: camps, dangers, and points of interest. I treat those drawings as 2023 and I do not claim every 1.0 icon matches them.

Far Island locations that the launch post names — port, RNA lab, mall, armory, automated factory, nuclear plant, old airport, barracks, Area 61 — are region types, not coordinates. They are written up on the Far Island page.

Expanded minimap while fishing on the coast
Expanded minimap while fishing on the coast · ZED ZONE / Leven Liu, INDIECN
Snow road with the map still relevant to travel
Snow road with the map still relevant to travel · ZED ZONE / Leven Liu, INDIECN
locations from public sources. Versions below identify the source era, not a current-build stat check. Empty cells are unpublished.
NameislandhazardguardianaccessnotesSource versionsStatus
Far IslandSecond islandRadiation storms around the nuclear plant; irradiated mutantsThree area guardiansRepair the boat on the main island and sailTen new areas, island railway, Area 61 and the ending1.01 source per field
PortFar IslandAugmented Security CaptainTrain / roadDrops one access device1.01 source per field
RNA LabFar IslandCorpse AmalgamTrain / roadDrops one access device; self-driving test vehicle parked here1.0; 0.9.99.9.71 source per field
Shopping MallFar IslandTrain / roadOne of the ten new areas1.01 source per field
ArmoryFar IslandTrain / roadOne of the ten new areas1.01 source per field
Automated FactoryFar IslandFactory WardenTrain / roadDrops one access device; electric forklifts parked here; Spider Robots at weapon testing grounds1.01 source per field
Nuclear Power PlantFar IslandRadiation storms; radiation dose builds up; irradiated mutantsTrain / roadGas masks, Radiation Cloak and Heavy Radiation Armor block part of the dose; Iodine Tablets and Anti-Radiation Medicine help; starting backup cooling weakens storms1.01 source per field
Old AirportFar IslandTrain / roadOne of the ten new areas1.01 source per field
Military CampMain island and Far IslandRoadRedesigned with perimeter walls, checkpoints, guard towers, floodlights and helipads1.01 source per field
Area 61Far IslandThree-phase final bossCollect all three access devices from the port, lab and factory guardiansSurface and underground facilities; escape by submersible for the ending; can keep playing after1.01 source per field

Questions

Is there a full map image?

No shared one. The world is generated. Waypoints are per save.

When did waypoints arrive?

The 3 Nov 2026 post.

Related

Sources

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