Data
Map legend and waypoints
No shared coordinate will match your island. The icons will.
The developer described a procedurally generated world as far back as 2022, and 2026 posts still talk about newly created maps and size as a variable. A pinned map of one player's seed would be wrong for yours. This page is about reading the PDA.
The 3 Nov 2026 post added map waypoints. The August minimap post expanded the corner map you can see in the coastal screenshot. Hamatti's 2023 icon guide is the picture list for markers of that era: camps, dangers, and points of interest. I treat those drawings as 2023 and I do not claim every 1.0 icon matches them.
Far Island locations that the launch post names — port, RNA lab, mall, armory, automated factory, nuclear plant, old airport, barracks, Area 61 — are region types, not coordinates. They are written up on the Far Island page.


| Name | island | hazard | guardian | access | notes | Source versions | Status |
|---|---|---|---|---|---|---|---|
| Far Island | Second island | Radiation storms around the nuclear plant; irradiated mutants | Three area guardians | Repair the boat on the main island and sail | Ten new areas, island railway, Area 61 and the ending | 1.0 | 1 source per field |
| Port | Far Island | Augmented Security Captain | Train / road | Drops one access device | 1.0 | 1 source per field | |
| RNA Lab | Far Island | Corpse Amalgam | Train / road | Drops one access device; self-driving test vehicle parked here | 1.0; 0.9.99.9.7 | 1 source per field | |
| Shopping Mall | Far Island | Train / road | One of the ten new areas | 1.0 | 1 source per field | ||
| Armory | Far Island | Train / road | One of the ten new areas | 1.0 | 1 source per field | ||
| Automated Factory | Far Island | Factory Warden | Train / road | Drops one access device; electric forklifts parked here; Spider Robots at weapon testing grounds | 1.0 | 1 source per field | |
| Nuclear Power Plant | Far Island | Radiation storms; radiation dose builds up; irradiated mutants | Train / road | Gas masks, Radiation Cloak and Heavy Radiation Armor block part of the dose; Iodine Tablets and Anti-Radiation Medicine help; starting backup cooling weakens storms | 1.0 | 1 source per field | |
| Old Airport | Far Island | Train / road | One of the ten new areas | 1.0 | 1 source per field | ||
| Military Camp | Main island and Far Island | Road | Redesigned with perimeter walls, checkpoints, guard towers, floodlights and helipads | 1.0 | 1 source per field | ||
| Area 61 | Far Island | Three-phase final boss | Collect all three access devices from the port, lab and factory guardians | Surface and underground facilities; escape by submersible for the ending; can keep playing after | 1.0 | 1 source per field |
Questions
Is there a full map image?
No shared one. The world is generated. Waypoints are per save.
When did waypoints arrive?
The 3 Nov 2026 post.
Related
Sources
- Steam announcement — Beta 0.9.99.9.7 Vehicles, Map Waypoints (2026-11-03) — checked 2026-11-07
- Minimap post (2026-08-29) — checked 2026-11-07
- Hamatti map icons — checked 2026-11-07
- Steam announcement — Zed Zone 1.0 Is Out Now (2026-11-06) — checked 2026-11-07
- HappyGamer — Zed Zone 1.0 Far Island, Co-op, Three Bosses (2026-11-06) — checked 2026-11-07